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BGonline.org Forums
An ATS cube that's impossible to calculate OTB
Posted By: ah_clem In Response To: An ATS cube that's impossible to calculate OTB (Timothy Chow)
Date: Tuesday, 16 April 2024, at 2:02 p.m.
I must be missing something here. At 2a-4a the trailer's takepoint is about 19%. Blue needs 7 transitions to win while white needs 10. If we ignore the little contact that is left (I'm not sure if it would be correct to hit) and apply iSight, we get add 3 pips for the extra transitions, 7 pips for the additional checkers on the board, and 2 for the spares on the 2 and 3 points. That gives an adjusted pipcount of 33-36 and a point of last take of 36. So, it appears that white is right at the POLT for money, but AtS the take should be clear.
Is it a cube? I think it's within the window, but not sure. As a practical matter I'd ship it and see if white muffs the cube decision. D/T.
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