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Holding game cubes are boring, aren't they?

Posted By: ah_clem
Date: Wednesday, 12 June 2024, at 12:44 a.m.

In Response To: Holding game cubes are boring, aren't they? (Timothy Chow)

Rule of Fours says cube a high anchor holding game when you have four or fewer checkers on your midpoint and the pipcount indicates it would be a cash without contact. Take at twice the point of last take in the pipcount.

That would imply D/P here.

But sometimes it's an exception when there's a "stinger" (ie a blot behind the anchor) or when it's a pointless double. I'll say those two factors push it to a take. But I'll still cube since some will pass. D/T.

I see there's a rollout posted, but as per usual I haven't looked at it or anything anybody else has said.

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