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BGonline.org Forums
Rollout
Posted By: Stick In Response To: Neil v. Stick Finals #2 (Stick)
Date: Thursday, 10 July 2008, at 4:38 a.m.
I looked at this play for a fair amount of time, esp. considering how quickly I play. I decided that two down from the mid was the way to go. I'd break the mid if necessary as the 9pt is a more valuable blocking pt. against the 4pt anchor than the bar pt. I didn't feel the spare on the mid was worth too much if that was my plan with the two down play and honestly I'd be talking circles if I tried to nail down why 13/8 11/7 is the better play. (I have not taken the time yet to break down how all my rolls will play next turn, this may be the key but I'll do it after I've rolled out the entire match)
The score (after 0 games) is: Neil_Kazaross 0, Stick_Rice 0 (match to 13 points)
Move number 8: Stick_Rice to play 54
Neil_Kazaross 142
Stick_Rice 170 Position ID: iufBAQbgM/KABQ Match ID: cImyAQAAAAAA
• Stick_Rice moves 13/9 13/8
# Ply Move Equity 1 R 13/8 11/7 -0.2150
0.4454 0.0937 0.0034 - 0.5546 0.1253 0.0032 -0.1420 -0.2150 0.0018 0.0017 0.0003 - 0.0018 0.0020 0.0005 0.0044 0.0112 Full cubeful rollout with var.redn. 1006 games, Mersenne Twister dice gen. with seed 827851321 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] • 2 R 13/9 13/8 -0.2376 ( -0.0226)
0.4444 0.0975 0.0023 - 0.5556 0.1455 0.0044 -0.1634 -0.2376 0.0021 0.0018 0.0005 - 0.0021 0.0022 0.0005 0.0054 0.0130 Full cubeful rollout with var.redn. 1006 games, Mersenne Twister dice gen. with seed 827851321 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
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