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Bearoff recube

Posted By: Stick
Date: Friday, 1 November 2024, at 8:49 p.m.

In Response To: Bearoff recube (Max Stockslager)

If we cube it will be for the match so the opp's take point is the same as the score if he were to drop, 5a 2a, or a shade less than 26%.

For a brief intro into utilitarian epc check this link.

Not on that page is this:

Now to the money question, how do we convert the epc to proper cube action?

  • The point of last take for the trailer is when he is down a number of effective pips equal to the number of rolls to go minus three.

  • You can send an initial double when you are within' 2 effective pips of his point of last take and a recube when you are within' 1 effective pip of his point of last take.
  • (the trailer's point of last take occurs when he trails by no more than n-3 effective pips)

The EPC for both players should be relatively easy to figure out. White has nearly a pure 5 roll position so his epc will be 7*5+1 = 36 with the tiniest smidge extra for all doubles not working perfectly plus back to back to back to back aces lol.

For the on roll player, blue, he has a relatively nice position. Nice positions waste ~ 7 pips depending. If it was a pure nice position with only 6 checkers left it would actually waste only around 6. (Nice positions don't waste the full 7 until there are ~10 checkers on the board) So here we have a case of less checkers but more wastage. I'd say this even out to around 7 pips so 28 + 7 = 35 for blue's epc.

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