| |
BGonline.org Forums
ROLLOUT 1-4-5 backgame - Hit one, hit two, hit none? - DMP Rollout
Posted By: Stick In Response To: ROLLOUT 1-4-5 backgame - Hit one, hit two, hit none? (ah_clem)
Date: Sunday, 24 August 2025, at 7:29 p.m.
It's not fair to extrapolate AtS or $ game rollout win % and say flatly that the play that won the most games there would also be the dmp play. It often is, of course, but the computer is not playing the checkers out the entire game like it's dmp so it's no surprise that it doesn't always hold true.
While if I really cared what was ultimately best I'd do a rollout with higher settings due to the potential complexity of the position but I don't care so here's a regular settings dmp rollout.
White is Player 2
score: 0
pip: 1871 point match pip: 127
score: 0
Blue is Player 1XGID=-b--bbEBCa-CaB-----bba--b-:1:-1:1:31:0:0:0:1:9 Blue to play 31
1. Rollout1 8/7 6/3 eq: +0.294
Player:
Opponent:64.69% (G:27.46% B:5.35%)
35.31% (G:5.40% B:0.16%)Conf.: ± 0.003 (+0.291...+0.297) - [83.0%]
Duration: 3 minutes 21 seconds2. Rollout1 13/10 11/10 eq: +0.292 (-0.002)
Player:
Opponent:64.58% (G:27.79% B:3.97%)
35.42% (G:5.88% B:0.20%)Conf.: ± 0.003 (+0.289...+0.295) - [17.0%]
Duration: 3 minutes 23 seconds3. Rollout1 13/12* 12/9* eq: +0.282 (-0.011)
Player:
Opponent:64.11% (G:35.96% B:7.59%)
35.89% (G:4.85% B:0.15%)Conf.: ± 0.004 (+0.279...+0.286) - [0.0%]
Duration: 4 minutes 38 seconds1 5184 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller
| |
BGonline.org Forums is maintained by Stick with WebBBS 5.12.