With equal strength of the respective homeboards, it seems that the winner will be the one who hits, not the one who exposes himself first.
So with respect to this assessment, do not weaken your homeboard. And timing is crucial.
Pay now with 13/10 and hope White will not hit. This blot will provide one extra builder in case White manages to leave her anchor with a five or will buy some timing next roll.
There will be more non hitters (destructive for White) than hitters (annoying for Blue).
| 1. | Rollout1 | 13/10 | eq: -0,044 |
| Player: Opponent: | 42,60% (G:9,20% B:0,25%) 57,40% (G:13,44% B:0,22%) | Conf.: ± 0,006 (-0,050...-0,037) - [100,0%] Duration: 11 minutes 24 seconds |
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| 2. | Rollout1 | 13/12 3/1 | eq: -0,137 (-0,093) |
| Player: Opponent: | 38,79% (G:5,92% B:0,14%) 61,21% (G:12,37% B:0,36%) | Conf.: ± 0,007 (-0,144...-0,130) - [0,0%] Duration: 9 minutes 33 seconds |
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| 3. | Rollout1 | 3/2 3/1 | eq: -0,192 (-0,148) |
| Player: Opponent: | 37,18% (G:4,18% B:0,08%) 62,82% (G:12,36% B:0,29%) | Conf.: ± 0,006 (-0,198...-0,186) - [0,0%] Duration: 9 minutes 10 seconds |
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| 4. | 4-ply | 13/11 2/1 | eq: -0,181 (-0,137) |
| Player: Opponent: | 37,80% (G:5,66% B:0,09%) 62,20% (G:12,91% B:0,21%) | |
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| 5. | 4-ply | 13/11 3/2 | eq: -0,184 (-0,140) |
| Player: Opponent: | 37,39% (G:5,78% B:0,09%) 62,61% (G:12,33% B:0,21%) | |
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1 1296 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
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