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Position of the Day 08-12-25 - Late Game Containment - Rollout

Posted By: Stick
Date: Friday, 21 November 2025, at 11:39 p.m.

In Response To: Position of the Day 08-12-25 - Late Game Containment (Stick)

It's always interesting to figure out what's the top priority in this type of position. The idea behind hitting is simple, we greatly reduce the numbers that have the immediate potential to hurt us.





White is Player 2

score: 0
pip: 30
Unlimited Game
Jacoby Beaver
pip: 146
score: 0

Blue is Player 1
XGID=---a--DCC-B-----A--A--Abd-:1:1:1:41:0:0:3:0:10
Blue to play 41

1.Rollout116/15 7/3* eq: -0.267
Player:
Opponent:
42.19% (G:0.00% B:0.00%)
57.81% (G:25.70% B:2.20%)
Conf.: ± 0.009 (-0.276...-0.258) - [99.7%]
Duration: 17.4 seconds
2.Rollout122/21 7/3* eq: -0.284 (-0.018)
Player:
Opponent:
41.46% (G:0.00% B:0.00%)
58.54% (G:26.34% B:1.77%)
Conf.: ± 0.008 (-0.293...-0.276) - [0.3%]
Duration: 17.6 seconds
3.Rollout122/18 6/5eq: -0.291 (-0.024)
Player:
Opponent:
41.23% (G:0.00% B:0.00%)
58.77% (G:26.94% B:1.35%)
Conf.: ± 0.008 (-0.300...-0.283) - [0.0%]
Duration: 17.0 seconds
4.Rollout122/18 16/15eq: -0.302 (-0.036)
Player:
Opponent:
40.73% (G:0.00% B:0.00%)
59.27% (G:26.47% B:1.20%)
Conf.: ± 0.009 (-0.312...-0.293) - [0.0%]
Duration: 14.0 seconds
5.Rollout122/17eq: -0.313 (-0.046)
Player:
Opponent:
40.46% (G:0.00% B:0.00%)
59.54% (G:27.22% B:1.04%)
Conf.: ± 0.010 (-0.323...-0.303) - [0.0%]
Duration: 13.3 seconds
1 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

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