1. | Rollout1 | 24/14* | eq: +0.999 |
| Player: Opponent: | 70.28% (G:31.16% B:2.52%) 29.72% (G:6.23% B:0.36%) | Conf.: ± 0.009 (+0.990...+1.008) - [99.1%] Duration: 27 minutes 39 seconds |
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| 2. | Rollout1 | 13/9 7/1 | eq: +0.983 (-0.016) |
| Player: Opponent: | 68.67% (G:40.23% B:3.83%) 31.33% (G:6.95% B:0.54%) | Conf.: ± 0.009 (+0.974...+0.993) - [0.9%] Duration: 29 minutes 36 seconds |
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| 3. | Rollout1 | 10/6 7/1 | eq: +0.976 (-0.023) |
| Player: Opponent: | 68.09% (G:38.72% B:3.55%) 31.91% (G:6.76% B:0.40%) | Conf.: ± 0.010 (+0.966...+0.986) - [0.0%] Duration: 30 minutes 41 seconds |
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| 4. | Rollout1 | 24/20 7/1 | eq: +0.963 (-0.036) |
| Player: Opponent: | 68.24% (G:37.06% B:2.98%) 31.76% (G:6.55% B:0.37%) | Conf.: ± 0.010 (+0.953...+0.974) - [0.0%] Duration: 24 minutes 56 seconds |
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| 5. | Rollout1 | 24/20 13/7 | eq: +0.963 (-0.036) |
| Player: Opponent: | 70.05% (G:29.51% B:2.48%) 29.95% (G:6.65% B:0.39%) | Conf.: ± 0.011 (+0.952...+0.974) - [0.0%] Duration: 30 minutes 53 seconds |
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| 6. | Rollout1 | 13/9 13/7 | eq: +0.961 (-0.038) |
| Player: Opponent: | 69.99% (G:30.81% B:2.68%) 30.01% (G:7.60% B:0.60%) | Conf.: ± 0.011 (+0.950...+0.972) - [0.0%] Duration: 29 minutes 32 seconds |
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| 7. | Rollout1 | 22/18 13/7 | eq: +0.958 (-0.042) |
| Player: Opponent: | 69.80% (G:29.09% B:2.28%) 30.20% (G:7.19% B:0.47%) | Conf.: ± 0.009 (+0.949...+0.967) - [0.0%] Duration: 28 minutes 17 seconds |
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8. | Rollout1 | 10/4 8/4 | eq: +0.951 (-0.048) |
| Player: Opponent: | 69.04% (G:36.60% B:3.70%) 30.96% (G:7.41% B:0.55%) | Conf.: ± 0.010 (+0.941...+0.962) - [0.0%] Duration: 28 minutes 37 seconds |
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| 9. | Rollout1 | 22/18 7/1 | eq: +0.949 (-0.050) |
| Player: Opponent: | 67.72% (G:36.62% B:2.96%) 32.28% (G:6.82% B:0.36%) | Conf.: ± 0.009 (+0.941...+0.958) - [0.0%] Duration: 19 minutes 59 seconds |
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| 10. | Rollout1 | 13/7 10/6 | eq: +0.944 (-0.055) |
| Player: Opponent: | 68.74% (G:30.97% B:2.64%) 31.26% (G:7.55% B:0.47%) | Conf.: ± 0.011 (+0.933...+0.955) - [0.0%] Duration: 32 minutes 52 seconds |
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| |
1 1296 Games rolled with Variance Reduction. Moves: 4-ply, cube decisions: XG Roller+ Search interval: Huge
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