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Race cube action

Posted By: Frank Berger
Date: Monday, 29 December 2025, at 12:05 a.m.

In Response To: Race cube action (negheonegu)

ISight is the best for addressing accuracy and effort. The accuracy is shown in Axels paper and it is pretty easy to use. IMHO it's killer feature: it gives a winning percentage so it is usable in matches as well!

Isight has one shortcoming: for longer races an even race is lower than 50%.

According to ISight add 1 for the 3rd checker on 2, 1 for the hole on 4 and 4 for additional crossovers. So addjusted pipcount is 100 vs 111 giving 80-(100/3) + 2 * 11 = 68.67. Too low. See here in Colour:

if you replace 80-(100/3) with 58 which is reasonable you reach 80%. A further slight flaw I see is that holes count even if there are a lot checkers outside that could fill the hole. If you adapt this as well you reach 78% which seems pretty good.

BTW I see another slight improvement in Isight and I hope that Axel considers them somehow. If not I'll publish my suggestions in Spring (and the support as above in BGBlitz exists already....) It improves Isight by about 8% and it is still easy to use for humans

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