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Position of the Day 02-06-260 - Run n Gun or Stay n Lay - Rollout
Posted By: Stick
Date: Tuesday, 10 February 2026, at 3:54 a.m.
In Response To: Position of the Day 02-06-26 - Run n Gun or Stay n Lay (Stick)
I expect this would have been tough on most humans OtB. Running when ahead ~20 pips seems pretty natural given the other plays tear up part of your position and don't look good at all to the human eye. I've also included the dmp rollout below where running doesn't make the cut either.

              
 
              
 | | White is Player 2
score: 0 pip: 147 | Unlimited Game Jacoby Beaver | pip: 136 score: 0
Blue is Player 1 | |
| XGID=----BbE-BB-Bbb---bbbcB----:0:0:1:64:0:0:3:0:10 |
| Blue to play 64 |
| 1. | Rollout1 | 8/4 8/2 | eq: -0.299 |
| Player: Opponent: | 42.17% (G:6.93% B:0.18%) 57.83% (G:10.21% B:0.38%) | Conf.: ± 0.012 (-0.311...-0.286) - [54.2%] Duration: 54.3 seconds |
|
| 2. | Rollout1 | 8/2 6/2 | eq: -0.299 (-0.001) |
| Player: Opponent: | 41.27% (G:8.48% B:0.26%) 58.73% (G:9.61% B:0.42%) | Conf.: ± 0.014 (-0.313...-0.286) - [45.8%] Duration: 51.7 seconds |
|
| 3. | Rollout1 | 21/11 | eq: -0.399 (-0.100) |
| Player: Opponent: | 40.21% (G:7.81% B:0.30%) 59.79% (G:13.62% B:0.35%) | Conf.: ± 0.016 (-0.415...-0.383) - [0.0%] Duration: 52.7 seconds |
|
| |
1 1296 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
|
DMP Rollout

              
 
              
 | | White is Player 2
score: 0 pip: 147 | | 1 point match | pip: 136 score: 0
Blue is Player 1 | |
| XGID=----BbE-BB-Bbb---bbbcB----:0:0:1:64:0:0:0:1:10 |
| Blue to play 64 |
| 1. | Rollout1 | 8/4 8/2 | eq: -0.163 |
| Player: Opponent: | 41.83% (G:10.09% B:0.47%) 58.17% (G:8.96% B:0.81%) | Conf.: ± 0.005 (-0.168...-0.159) - [100.0%] Duration: 36.3 seconds |
|
| 2. | Rollout1 | 8/2 6/2 | eq: -0.178 (-0.014) |
| Player: Opponent: | 41.10% (G:10.51% B:0.42%) 58.90% (G:10.08% B:0.78%) | Conf.: ± 0.005 (-0.183...-0.173) - [0.0%] Duration: 36.1 seconds |
|
| 3. | Rollout1 | 21/11 | eq: -0.210 (-0.047) |
| Player: Opponent: | 39.48% (G:10.44% B:0.68%) 60.52% (G:14.54% B:1.79%) | Conf.: ± 0.005 (-0.216...-0.205) - [0.0%] Duration: 43.2 seconds |
|
| |
1 1296 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
|
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