It is not easy to compute accurately the percentages of each move even if you know (if your choice is the double hit and you are hit) that you are a 59% favorite to roll a specific die (a 6 in this position) against an opponent with the same constraint.
Furthermore, at DMP you are usually running out of time.
Lastly, you feel that the play could be the last but most important of the match and you don't want to err.
| 1. | Rollout1 | 13/12* 13/8* | eq: +0,666 |
| Player: Opponent: | 83,32% (G:19,96% B:0,27%) 16,68% (G:4,63% B:0,00%) | Conf.: ± 0,002 (+0,664...+0,669) - [100,0%] Duration: 33,3 seconds |
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| 2. | Rollout1 | 13/12* 6/1 | eq: +0,642 (-0,024) |
| Player: Opponent: | 82,11% (G:12,34% B:0,10%) 17,89% (G:1,27% B:0,01%) | Conf.: ± 0,002 (+0,641...+0,644) - [0,0%] Duration: 29,1 seconds |
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| 3. | Rollout1 | 13/8* 6/5 | eq: +0,612 (-0,055) |
| Player: Opponent: | 80,58% (G:6,44% B:0,05%) 19,42% (G:0,91% B:0,00%) | Conf.: ± 0,002 (+0,610...+0,613) - [0,0%] Duration: 27,0 seconds |
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| 4. | 3-ply | 13/12* 12/7 | eq: +0,415 (-0,251) |
| Player: Opponent: | 70,74% (G:13,58% B:0,19%) 29,26% (G:9,73% B:0,20%) | |
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| 5. | 3-ply | 13/8* 8/7 | eq: +0,404 (-0,262) |
| Player: Opponent: | 70,22% (G:7,26% B:0,10%) 29,78% (G:7,53% B:0,12%) | |
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1 1296 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
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