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Position of the Day 04-03-26 - Cubey Doobie Doo - Rollout
Posted By: OpenWheel In Response To: Position of the Day 04-03-26 - Cubey Doobie Doo - Rollout (Stick)
Date: Wednesday, 8 April 2026, at 3:58 a.m.
I dont know much about setting filters. But 4-ply w/roller cube says small double. (4-ply, 4-ply about the same)
White is Player 2
score: 0
pip: 50Unlimited Game
Jacoby Beaverpip: 91
score: 0
Blue is Player 1XGID=-BBaBBC-B-----A----A--fdb-:1:1:1:00:0:0:3:0:10 Blue on roll, cube action?
Analyzed in Rollout No redouble Redouble/Take Player Winning Chances: 69.26% (G:0.00% B:0.00%) 70.20% (G:0.00% B:0.00%) Opponent Winning Chances: 30.74% (G:4.00% B:0.03%) 29.80% (G:4.70% B:0.05%) Cubeless Equities +0.345 +0.713 Cubeful Equities No redouble: +0.602 (-0.013) ±0.033 (+0.569..+0.635) Redouble/Take: +0.615 ±0.072 (+0.543..+0.687) Redouble/Pass: +1.000 (+0.385) Best Cube action: Redouble / Take Rollout details 5184 Games rolled.
Dice Seed: 3
Moves: 4-ply, cube decisions: XG RollerDouble Decision confidence: 62.4% Take Decision confidence: 100.0% Duration: 4 minutes 30 seconds eXtreme Gammon Version: 2.19.211.pre-release
Variant one pip back. I was curious as Whites 44 and 66 are stronger. But our 66 is better and more hits in general if White leaps.
Redouble/Take
White is Player 2
score: 0
pip: 50Unlimited Game
Jacoby Beaverpip: 92
score: 0
Blue is Player 1XGID=-BBaBBC-B------A---A--fdb-:1:1:1:00:0:0:3:0:10 Blue on roll, cube action?
Analyzed in Rollout No redouble Redouble/Take Player Winning Chances: 70.31% (G:0.00% B:0.00%) 73.01% (G:0.00% B:0.00%) Opponent Winning Chances: 29.69% (G:5.11% B:0.09%) 26.99% (G:5.63% B:0.09%) Cubeless Equities +0.354 +0.806 Cubeful Equities No redouble: +0.604 (-0.212) ±0.066 (+0.538..+0.670) Redouble/Take: +0.816 ±0.137 (+0.680..+0.953) Redouble/Pass: +1.000 (+0.184) Best Cube action: Redouble / Take Rollout details 1296 Games rolled.
Dice Seed: 3
Moves: 4-ply, cube decisions: XG RollerDouble Decision confidence: 99.7% Take Decision confidence: 99.6% Duration: 1 minute 06 seconds eXtreme Gammon Version: 2.19.211.pre-release
I thought I took these deeper than most people that I play based on race lead and what containment probability looked like. Surprised I didn't see the take is trivial in most variants. 2 checkers off matters far less than I expected. One or zero checkers off were mostly takes. So Ill have to review this as some sort of reference.
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