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Yes, no, later? - Variants
Posted By: Nack Ballard
Date: Saturday, 25 April 2026, at 8:53 p.m.
In Response To: Yes, no, later ? - Rollout (Stick)

              
 
              
 | | White is Player 2
score: 0 pip: 123 | Unlimited Game Jacoby Beaver | pip: 79 score: 0
Blue is Player 1 | |
| XGID=-aBBBBBBBAb-aa---a-bbabb--:1:-1:1:56:0:0:3:0:10 |
| Original position |
| 1. | Rollout1 | 9/4 7/1* | eq: +1.094 |
| Player: Opponent: | 81.23% (G:57.59% B:1.37%) 18.77% (G:4.62% B:0.14%) | Conf.: ± 0.006 (+1.088...+1.100) - [100.0%] Duration: 13.1 seconds |
|
| 2. | Rollout1 | 9/4 8/2 | eq: +1.063 (-0.031) |
| Player: Opponent: | 86.82% (G:38.14% B:0.22%) 13.18% (G:1.72% B:0.06%) | Conf.: ± 0.005 (+1.058...+1.067) - [0.0%] Duration: 12.0 seconds |
|
| 3. | Rollout1 | 8/3 8/2 | eq: +1.058 (-0.036) |
| Player: Opponent: | 86.61% (G:38.41% B:0.24%) 13.39% (G:1.84% B:0.06%) | Conf.: ± 0.004 (+1.054...+1.062) - [0.0%] Duration: 12.9 seconds |
|
| |
1 1296 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
|
Above is Stick's rollout of the original position.
Below are two variants.
In the first, White's pipcount is the same as in the original position (but primier) and you shouldn't hit even though you can do so while keeping your six-prime intact.
In the second, White's pipcount is 3 pips smaller and you shouldn't hit.

              
 
              
 | | White is Player 2
score: 0 pip: 123 | Unlimited Game Jacoby Beaver | pip: 77 score: 0
Blue is Player 1 | |
| XGID=-aBBBBBCB---a-a-abbcbb----:1:-1:1:65:0:0:3:0:10 |
Variant 1: Blue's 9pt checker is on his 7pt, White's pipcount matches the original |
| 1. | Rollout1 | 8/3 8/2 | eq: +0.760 |
| Player: Opponent: | 81.92% (G:18.85% B:0.04%) 18.08% (G:1.79% B:0.07%) | Conf.: ± 0.003 (+0.757...+0.763) - [100.0%] Duration: 29 minutes 27 seconds |
|
| 2. | Rollout1 | 8/3 7/1* | eq: +0.744 (-0.016) |
| Player: Opponent: | 74.59% (G:37.87% B:0.15%) 25.41% (G:3.34% B:0.16%) | Conf.: ± 0.004 (+0.740...+0.747) - [0.0%] Duration: 26 minutes 11 seconds |
|
| |
1 2592 Games rolled with Variance Reduction. Dice Seed: 434344 Moves and cube decisions: 4-ply
|

              
 
              
 | | White is Player 2
score: 0 pip: 120 | Unlimited Game Jacoby Beaver | pip: 79 score: 0
Blue is Player 1 | |
| XGID=-aBBBBBBBAb-a---aa-bbabb--:1:-1:1:65:0:0:3:0:10 |
| Variant 2: White's 12pt checker is on her 9pt |
| 1. | Rollout1 | 9/4 8/2 | eq: +0.998 |
| Player: Opponent: | 86.39% (G:32.85% B:0.15%) 13.61% (G:1.80% B:0.06%) | Conf.: ± 0.002 (+0.996...+1.000) - [87.4%] Duration: 10 minutes 27 seconds |
|
| 2. | Rollout1 | 8/3 8/2 | eq: +0.996 (-0.002) |
| Player: Opponent: | 86.19% (G:33.11% B:0.15%) 13.81% (G:1.96% B:0.07%) | Conf.: ± 0.002 (+0.994...+0.998) - [12.6%] Duration: 11 minutes 03 seconds |
|
| 3. | Rollout1 | 9/4 7/1* | eq: +0.984 (-0.013) |
| Player: Opponent: | 79.03% (G:52.41% B:0.99%) 20.97% (G:5.39% B:0.17%) | Conf.: ± 0.003 (+0.982...+0.987) - [0.0%] Duration: 11 minutes 00 second |
|
| |
1 5184 Games rolled with Variance Reduction. Dice Seed: 66618975 Moves: 3-ply, cube decisions: XG Roller
|
Messages In This Thread
- Yes, no, later ?
pierrez -- Wednesday, 15 April 2026, at 10:04 a.m.
- Yes, no, later ?
Francesco -- Wednesday, 15 April 2026, at 10:37 a.m.
- Yes, no, later ?
Chuck Bower -- Wednesday, 15 April 2026, at 4:01 p.m.
- Yes, no, later ? - Rollout
Stick -- Friday, 17 April 2026, at 11:05 p.m.
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