FWIW, here's XG's rollout. I can't imagine that it's best to do anything other than make the full prime. XG says that play is a quintuple whopper. Does anyone think XG gets this right?
BTW, I didn't bother to fully roll out all the options.
| 1. | Rollout1 | 12/6 11/6 | eq: +0.378 |
| Player: Opponent: | 74.45% (G:9.56% B:0.34%) 25.55% (G:14.95% B:0.93%) | Conf.: ± 0.042 (+0.337...+0.420) - [100.0%] Duration: 9 minutes 01 second |
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| 2. | Rollout2 | 18/13 12/6 | eq: +0.005 (-0.373) |
| Player: Opponent: | 62.80% (G:8.13% B:0.29%) 37.20% (G:25.85% B:2.05%) | Conf.: ± 0.082 (-0.078...+0.087) - [0.0%] Duration: 9 minutes 08 seconds |
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| 3. | Rollout3 | 16/11 12/6 | eq: -0.001 (-0.380) |
| Player: Opponent: | 62.42% (G:7.74% B:0.27%) 37.58% (G:26.13% B:2.07%) | Conf.: ± 0.065 (-0.066...+0.063) - [0.0%] Duration: 9 minutes 55 seconds |
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| 4. | Rollout1 | 24/19 18/12 | eq: -0.170 (-0.548) |
| Player: Opponent: | 56.98% (G:6.36% B:0.28%) 43.02% (G:31.02% B:0.43%) | Conf.: ± 0.063 (-0.233...-0.106) - [0.0%] Duration: 12 minutes 30 seconds |
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| 5. | 1-ply | 16/5 | eq: +0.102 (-0.276) |
| Player: Opponent: | 59.99% (G:4.52% B:0.08%) 40.01% (G:0.16% B:0.10%) | |
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1 1296 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
2 816 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
3 814 Games rolled with Variance Reduction. Moves: 3-ply, cube decisions: XG Roller
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