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BGonline.org Forums
Why nothing but narrow comments? (Cube strategy against novice...)
Posted By: MK In Response To: Cube strategy against novice who takes aggressively (Jason Lee)
Date: Saturday, 18 July 2026, at 11:56 p.m.
>> Inquiring minds could use a little more information.
You are the only other commenter in this thread who asked questions. Indeed, we need not just a little more but a lot more info.
>> Is this player a true "push monkey" ..... Or does he at least wait until he's a game favorite to reship?
The first three question that came to my mind were:
1- Is he only a "aggressive taker novice"?
2- Is he also a "aggressive doubler novice"?
3- Is he also a "checker player novice"?
You also asked the first two but not the last one.
> I'm not really sure he knows how to USE the cube. He never cubed the entire match,
You say this but in the third position you are holding the cube at 2. Did you double yourself..?
> even in the final position when he had an autorecube. That's how weak of a player he was.
Why would he have to? Even for 65, XG says "close redouble, obvious take". You are not novice enough to have dropped if he had redoubled, are you? For all other rolls it either says the same or "doesn't matter". I don't see that this indicates how weak he was.
>> yeah I think you actually have to "play backgammon" here. Double, and then don't roll that 65.
Oh, is this how backgammon is played..?
> At this point I thought I was an enormous skill favorite (on paper),
I assume you are talking about "cube skill" whether on "paper or plastic" ;)
> and I was nervous about reshipping for the match in a position that will might not require much skill on his side.
Did realizing this also make you wonder if he may have been deploying a measured strategy against you?
Why aren't you sharing the match with us/me? Are you afraid that we may notice something that may bruise your ego or what?
In addition to the above initial basic question, I would like to know how many games were in the match, what was the cube value, points scored, cube and checker errors rates of each player in each game, what was the final score, was it post-crawford, etc...?
Assuming your conclusions that he was inferion in cube skill, what if he was of equal or superior checker skill?
What if he was always taking in order to force all games to be played out to the end, in order to maximize his stronger (subjective or objective) checker skill? by effectively turning the games into cubeless play?, (simply played at higher point values), which would favor the stronger checker player by allowing more time for checker skill to emerge.
I realize that I can't draw meaningful conclusions from a single match but neither would they be any more meaningless than all the narrow minded comments you folks have made.
The mutant bot experiments that I had previously mentioned clearly show that a "weaker cube + stronger checker" player can maximizes his winning chances by never dropping a cube.
Perhaps this was an exaple of that? I don't know but I would like to know. Wouldn't anyone of you know also?
MK
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