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Position of the Day 09-02-26 - Rollout

Posted By: Stick
Date: Friday, 18 September 2026, at 7:44 p.m.

In Response To: Position of the Day 09-02-26 (Stick)

Even a broken clock is right twice a day ... I mean, way to save the team Chuck! It's a fairly non human type of play to make since it not only passes up on a priming formation but also makes a point behind the opponent's anchor. And of the top two plays it really doesn't matter. I even tried adding some extra trials to make it matter but to no avail.





White is Player 2

score: 0
pip: 169
Unlimited Game
Jacoby Beaver
pip: 147
score: 0

Blue is Player 1
XGID=-a-b--E-D--BdC---b-cc---A-:0:0:1:66:0:0:3:0:10
Blue to play 66

1.Rollout111/5(2) 8/2(2)eq: +0.276
Player:
Opponent:
55.38% (G:19.03% B:0.66%)
44.62% (G:9.65% B:0.40%)
Conf.: ± 0.004 (+0.272...+0.281) - [68.4%]
Duration: 14 minutes 46 seconds
2.Rollout124/18 13/7(3)eq: +0.275 (-0.002)
Player:
Opponent:
56.16% (G:15.40% B:0.73%)
43.84% (G:10.06% B:0.35%)
Conf.: ± 0.005 (+0.270...+0.279) - [31.6%]
Duration: 16 minutes 23 seconds
3.Rollout213/7(2) 11/5(2)eq: +0.219 (-0.057)
Player:
Opponent:
54.32% (G:17.59% B:0.80%)
45.68% (G:10.30% B:0.40%)
Conf.: ± 0.015 (+0.204...+0.234) - [0.0%]
Duration: 58.9 seconds
1 15552 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

2 1296 Games rolled with Variance Reduction.
Moves: 3-ply, cube decisions: XG Roller

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