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BGonline.org Forums
Rollout
Posted By: Stick In Response To: Neil v. Stick Novi Finals (Game 5) #24 (Stick)
Date: Thursday, 24 July 2008, at 7:30 a.m.
I find it hard to believe that my play is this bad but I can see some drawbacks. OtB I made the comment I was 'making the bot play' - I must have been talking about JF lol I thought at the time that it duped sixes, maintained as much contact as possible but what it really does is give Neil more good numbers than he deserves and removing the rearmost checker may allow Neil to play safe behind me in the future. I haven't looked that deep into this play yet but it may be a factor.
The score (after 4 games) is: Neil_Kazaross 5, Stick_Rice 1 (match to 13 points)
Move number 23: Stick_Rice to play 52
Neil_Kazaross 166
Stick_Rice 136 Position ID: 4Dn4IRCzbRDARA Match ID: QYmqAVAACAAA
• Stick_Rice moves bar/18
1. Rollout bar/23 11/6 Eq.: +0.4993
0.6462 0.2987 0.0034 - 0.3538 0.0495 0.0027 CL +0.6064 CF +0.4993
[0.0039 0.0051 0.0009 - 0.0039 0.0026 0.0007 CL 0.0113 CF 0.0137]
Full cubeful rollout with var.redn.
324 games, Mersenne Twister dice gen. with seed 827604655 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2. Rollout bar/18 Eq.: +0.4188 ( -0.0805)
0.6260 0.2758 0.0048 - 0.3740 0.0555 0.0024 CL +0.5372 CF +0.4188
[0.0039 0.0057 0.0016 - 0.0039 0.0026 0.0004 CL 0.0114 CF 0.0138]
Full cubeful rollout with var.redn.
324 games, Mersenne Twister dice gen. with seed 827604655 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
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