[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums

Rollout

Posted By: Stick
Date: Sunday, 27 July 2008, at 8:56 a.m.

In Response To: Neil v. Stick Novi Finals (Game 6) #30 (Stick)

GNU thought making the 2nd anchor was correct on 2 ply, I thought having the checker to hop out was more important. I also want to keep my front anchor and wouldn't be happy switching from the 4pt to 3pt anchor here, another reason not to anchor up and then "run with one" when it might have to be from the frontmost anchor.

The score (after 5 games) is: Neil_Kazaross 5, Stick_Rice 3 (match to 13 points)

Move number 16: Stick_Rice to play 11

Neil_Kazaross163


 '1O '2O2X3X '3X ' ' '1X

 ' ' ' '3X5O2O2O2O ' '3X

Stick_Rice168

Position ID: sHPogAPg2waASQ Match ID: cImkAVAAGAAA

• Stick_Rice moves bar/21

# Ply Move Equity
1 R bar/21 -0.506
0.3720.0670.002-0.6280.1350.005 -0.325 -0.506
0.0030.0020.000-0.0030.0030.001 0.006 0.015
Full cubeful rollout with var.redn.
540 games, Mersenne Twister dice gen. with seed 833583536 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R bar/22 23/22 -0.541 ( -0.035)
0.3700.0710.002-0.6300.1440.007 -0.337 -0.541
0.0030.0020.000-0.0030.0030.001 0.007 0.018
Full cubeful rollout with var.redn.
540 games, Mersenne Twister dice gen. with seed 833583536 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

Messages In This Thread

 

Post Response

Your Name:
Your E-Mail Address:
Subject:
Message:

If necessary, enter your password below:

Password:

 

 

[ View Thread ] [ Post Response ] [ Return to Index ] [ Read Prev Msg ] [ Read Next Msg ]

BGonline.org Forums is maintained by Stick with WebBBS 5.12.