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DMP play 2-1 to hit or escape

Posted By: Keene
Date: Monday, 15 September 2008, at 4:24 a.m.

In Response To: DMP play 2-1 to hit or escape (pontiac)

bar/23, 13/12.

I was just doing a quick n dirty 1ply look at it, and white has 9 immediately bad numbers if you dont hit (most 6s,44,55), but if you do hit, only 5 immediately bad numbers. So, I am going to try for a quick escape, and damn the (incoming) torpedoes.

There could be far more in terms of bad/good numbers, I just looked at what could happen in order for blue to escape.

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