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GNU rollout..choo choo - done

Posted By: Keene
Date: Wednesday, 8 October 2008, at 11:47 p.m.

In Response To: GNU rollout..choo choo - still going... (Keene)

I'm done rolling this one out, lots of trials, take gets clearer the longer it goes. Although, I do wonder why Neil's rollout differs so much from mine.

The score (after 0 games) is: Stick 0, The Team 0

Move number 3: Stick on roll, cube decision?

Stick192


2O1O1O1O2X2X2X2X ' ' '2O

1X1X1X '1X4O '3O ' ' '2X

The Team213

Position ID: 4DkYoFqwbTAgVQ Match ID: MAEAAAAAAAAA

• Stick doubles

Cube decision
Rollout cubeless equity +0.630
Cubeful equities:
1.Double, take +0.972
2.Double, pass +1.000 +0.028
3.No double +0.931 -0.040
Proper cube action:Double, take
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Centered 1-cube0.6670.3290.037-0.3330.0670.004 +0.630 +0.931
Standard error0.0030.0030.003-0.0030.0020.000 0.010 0.023
Player The Team owns 2-cube0.6580.3430.050-0.3420.0710.003 +1.267 +0.972
Standard error0.0050.0050.005-0.0050.0020.000 0.031 0.038
Full cubeful rollout with var.redn.
2592 games, Mersenne Twister dice gen. with seed 835517802 and quasi-random dice
Stop when best play is enough JSDs ahead: limit 2.964 (min. 144 games)
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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