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Bearoff set #2 (33) - ROLLOUT

Posted By: Keene
Date: Thursday, 23 October 2008, at 4:00 a.m.

In Response To: Bearoff set #2 (33) (Keene)

The score (after 0 games) is: Shawn 2, Keene 2 (match to 5 points)

Move number 5: Keene to play 33

Shawn83


4X2X4X2X ' '1X ' ' ' ' '

2X3O2O '2O2O ' ' ' ' ' '

Keene34

Position ID: b28EADBuNgAAAA Match ID: QYmtACAAEAAA

• Keene moves 6/off(2)

# Ply Move Equity
1 R 6/off(2) +1.543
0.9860.5800.168-0.0140.0000.000 +1.548 +1.543
0.0010.0010.006-0.0010.0000.000 0.001 0.002
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 836103193 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 6/3(2) 5/2(2) +1.486 ( -0.056)
0.9920.5070.108-0.0080.0000.000 +1.489 +1.486
0.0000.0010.005-0.0000.0000.000 0.001 0.001
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 836103193 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
3 2 5/2(2) 3/off(2) +1.380 ( -0.162)
0.950 0.510 0.025 - 0.050 0.000 0.000

Not too hard, once you count the 38 pips required to save the g, you quickly realize how you need to rip checkers off to stay ahead of that race.

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