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Rollout

Posted By: Stick
Date: Friday, 31 October 2008, at 3:47 a.m.

In Response To: Stick v. Neil - Game 2 - Double Ducks (Stick)

Just have to come up & take your lumps now if they happen and hope to come out with an anchor, either the 3pt or 4pt, or if Neil is forced to hit loose than maybe I'll hit back.

The score (after 1 game) is: Stick 2, neilkaz 0 (match to 9 points)

Stick155


 ' ' '2X2O4X '3X ' ' '3O

1X1X ' '2O4O '3O1O ' '4X

neilkaz146

Position ID: sOfCAQOY5+ABKA Match ID: MAEpASAAAAAA

# Ply Move Equity
1 R 24/22 23/21 13/11(2) -0.6302
0.38040.07170.0035-0.61960.21800.0067 -0.4062 -0.6302
0.00100.00100.0007-0.00100.00130.0003 0.0026 0.0063
Full cubeful rollout with var.redn.
2592 games, Mersenne Twister dice gen. with seed 808323011 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 23/21 13/11(2) 6/4 -0.6406 ( -0.0104)
0.37880.07090.0032-0.62120.20710.0060 -0.4006 -0.6406
0.00110.00100.0004-0.00110.00130.0003 0.0027 0.0062
Full cubeful rollout with var.redn.
2592 games, Mersenne Twister dice gen. with seed 808323011 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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