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BGonline.org Forums
Couple Rollouts
Posted By: Stick In Response To: Estimate winning chances (rew)
Date: Tuesday, 4 November 2008, at 6:05 a.m.
These two rollouts show what a typical outcome would be in my opinion. I would have rolled out your original position but it was taking too long. I imagine GNU is overplaying it thinking it needs to hit a 3rd checker when really all it needs to do is not allow an anchor or if Blue does anchor, trap and get at least two men up and closed out again. About 4% MWC fluctuates on the positioning of the spares and they won't always be perfect esp. when you're trying to close out/trap checkers.
What does your rollout show for the original position and why don't you believe it?
The score (after 0 games) is: user 0, gnubg 0 (match to 1 point, post-Crawford play)
user 60
gnubg 51 Position ID: AQAAtu1uBAAAAA Match ID: MAElAAAAAAAA
# Ply Move Equity • 1 R 9/6 +0.4995
0.7497 0.0000 0.0000 - 0.2503 0.0000 0.0000 +0.4995 +0.4995 0.0014 0.0000 0.0000 - 0.0014 0.0000 0.0000 0.0028 0.0028 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 807572709 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
The score (after 0 games) is: user 0, gnubg 0 (match to 1 point, post-Crawford play)
user 57
gnubg 51 Position ID: AQAAdrttEAAAAA Match ID: MAEmAAAAAAAA
# Ply Move Equity • 1 R 11/6 +0.4154
0.7077 0.0000 0.0000 - 0.2923 0.0000 0.0000 +0.4154 +0.4154 0.0014 0.0000 0.0000 - 0.0014 0.0000 0.0000 0.0028 0.0028 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 807544421 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
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