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Rollout

Posted By: Stick
Date: Tuesday, 4 November 2008, at 7:10 a.m.

In Response To: Stick v. Neil - Game 4 - 65 (Stick)

I loathe making the correct play, being a favorite, and having a pass after my next roll - if I played a bit worse I would be wise enough to make the wrong play and not be cubed out of the game next turn.

The score (after 3 games) is: Stick 4, neilkaz 4 (match to 9 points)

Stick116


 '1X2X2X2O4X2X ' ' ' ' '

 '2O1O2O2O2O2X2O '2O '2X

neilkaz113

Position ID: 1jYzAAPavIHBAA Match ID: MAE3AUAAIAAA

# Ply Move Equity
1 R 18/13 18/12 +0.1636
0.54670.03810.0016-0.45330.05100.0014 +0.0827 +0.1636
0.00280.00380.0006-0.00280.00370.0004 0.0075 0.0133
Full cubeful rollout with var.redn.
108 games, Mersenne Twister dice gen. with seed 808323011 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 13/2 +0.0894 ( -0.0742)
0.52880.06320.0017-0.47120.05950.0022 +0.0654 +0.0894
0.00340.00340.0008-0.00340.00300.0006 0.0083 0.0151
Full cubeful rollout with var.redn.
108 games, Mersenne Twister dice gen. with seed 808323011 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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