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Rollout

Posted By: Stick
Date: Wednesday, 5 November 2008, at 5:59 a.m.

In Response To: Stick v. Neil - Game 6 - 52 (Stick)

I butched this like a champ. If it wasn't for these consecutive 3 decisions I'd have easily played under a 1.0. My gimp ass play puts no pressure on Neil to do anything, just let him win the game however he feels like why don't you.

The score (after 5 games) is: Stick 6, neilkaz 5 (match to 9 points)

Stick155


 ' ' '3X '3X1O3X ' ' '2O

1X ' ' ' '5O2O4O '1O '4X

neilkaz130

Position ID: 4NsTgwA45+ABUA Match ID: MIEqAWAAKAAA

# Ply Move Equity
  1 R bar/20 24/22 -0.9068
 
0.33260.09470.0038-0.66740.15250.0153 -0.5656 -0.9068
0.00460.01150.0015-0.00460.00540.0068 0.0108 0.0323
 
  Full cubeful rollout with var.redn.  
  108 games, Mersenne Twister dice gen. with seed 808142517 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0.16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
2 R bar/23 13/8 -1.0702 ( -0.1634)
 
0.30830.06970.0128-0.69170.15540.0113 -0.6348 -1.0702
0.00580.00870.0066-0.00580.00650.0050 0.0162 0.0451
 
  Full cubeful rollout with var.redn.  
  108 games, Mersenne Twister dice gen. with seed 808142517 and quasi-random dice  
  Play: 2-ply cubeful prune [world class]  
  keep the first 0 0-ply moves and up to 12 more moves within equity 0.16  
  Skip pruning for 1-ply moves.  
  Cube: 2-ply cubeful prune [world class]  
  3 2 bar/20 8/6 -0.9083 ( -0.0015)
  0.3421 0.0786 0.0015 - 0.6579 0.1667 0.0056  

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