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Rollout

Posted By: Stick
Date: Wednesday, 5 November 2008, at 6:14 a.m.

In Response To: Stick v. Neil - Game 6 - 32 (Stick)

The difference in plays is a bit staggering considering how simple the position seems. To easily understand this I put both positions into a separate instatiation of GNU, made one play in each, gave White (me) the same mediocre roll and then looked at how all of Blue's (Neil's) upcoming rolls played on 2 ply.

The score (after 5 games) is: Stick 6, neilkaz 5 (match to 9 points)

Stick97


1X2X3X2X2X2X ' ' ' ' '2O

1O3O3O2O2X2O2O ' ' ' '1X

neilkaz76

Position ID: 7bYBAQPdzQYGAA Match ID: QYkpAWAAKAAA

# Ply Move Equity
1 R 4/1 3/1 +0.3213
0.68330.01370.0018-0.31670.02110.0002 +0.3766 +0.3213
0.00180.00120.0016-0.00180.00190.0003 0.0043 0.0056
Full cubeful rollout with var.redn.
218 games, Mersenne Twister dice gen. with seed 808142517 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 4/2 4/1 +0.2662 ( -0.0551)
0.65830.01410.0036-0.34170.02990.0029 +0.3177 +0.2662
0.00200.00150.0035-0.00200.00250.0024 0.0049 0.0056
Full cubeful rollout with var.redn.
217 games, Mersenne Twister dice gen. with seed 808142517 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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