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Clock Rules loophole?

Posted By: Daniel Murphy
Date: Sunday, 9 November 2008, at 7:53 p.m.

In Response To: Clock Rules loophole? (Chuck Bower)

Compare:

DBgF 4.2.2.3: Accept/replay of illegal moves in matches played with the use of clocks. The player accepts an illegal move by rolling the dice or turning the cube. The player demands an illegal move replayed by stopping the clock [i.e., centering the clock -- ed.] and presenting the facts to the opponent. When the opponent has accepted the facts, the player shall restart the clock and the opponent shall replay the move.

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