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disagreement resolved (roll out(

Posted By: garyo
Date: Saturday, 6 December 2008, at 9:49 p.m.

In Response To: gnu and I disagree (garyo)

I still have a hard time with this, but looking @ the temp map bears out gnu's slighly better play. the hit makes us lead the race by 14 anchoring leave us with a deficit of 2. 55 or 66 are just too jokerish to allow. 4 behind a 4 prime with a checker on the bar is better than 3 behind a 4 prime with the security of an anchor.

1. Rollout bar/16* Eq.: +0.242

0.705 0.367 0.041 - 0.295 0.084 0.011 CL +0.242 CF +0.242

[0.002 0.007 0.003 - 0.002 0.001 0.002 CL 0.006 CF 0.006]

Full cubeful rollout with var.redn.

1296 games, Mersenne Twister dice gen. with seed 806401470 and quasi-random dice

Stop when best play is enough JSDs ahead: limit 1.96 (min. 144 games)

Play: 0-ply cubeful prune [expert]

Cube: 0-ply cubeful prune [expert]

2. Rollout bar/20 24/20 Eq.: +0.230 ( -0.013)

0.661 0.231 0.015 - 0.339 0.046 0.002 CL +0.230 CF +0.230

[0.002 0.006 0.002 - 0.002 0.001 0.000 CL 0.005 CF 0.005]

Full cubeful rollout with var.redn.

1296 games, Mersenne Twister dice gen. with seed 806401470 and quasi-random dice

Stop when best play is enough JSDs ahead: limit 1.96 (min. 144 games)

Play: 0-ply cubeful prune [expert]

Cube: 0-ply cubeful prune [expert]

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