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BGonline.org Forums
Opening 6-4
Posted By: Stick In Response To: Opening 6-4 (Frank_N_Stein)
Date: Wednesday, 10 December 2008, at 3:09 p.m.
What the rollout below should tell you is that the plays are tied and you should familiarize yourself with each and choose the one that you prefer. Each choice leads to a different game plan and you may be more comfortable with one than the other.
Since you're starting off I'd suggest playing 24/14 as it leads to a simpler game than the other two choices. This tries to make the game a pure running game where your strategy is clear cut, ahead in the race, race! Making the two point I wouldn't recommend to someone relatively new to the game because its main pull is the gammons it garners and there can be some pretty tricky choices when trying to maximize gammons won versus games lost. Splitting 24/18 13/9 would tend to lead to game with more men back for each side in the hitting contest that sometimes ensues making for a longer game thus giving the weaker player an opportunity to make more mistakes.
For match play when you're behind in a match gammons usually have more value for you so making the two becomes more & more clear the further you are behind in the match. (generally speaking) At DMP running comes out barely ahead because you're trying only to win the game, gammons don't matter one way or another, and it wins slightly more than splitting.
gnubg 167
user 167 Position ID: 4HPwATDgc/ABMA Match ID: cAkaAAAAAAAA
# Ply Move Equity 1 R 8/2 6/2 +0.0086
0.4977 0.1577 0.0080 - 0.5023 0.1419 0.0064 +0.0128 +0.0086 0.0003 0.0003 0.0001 - 0.0003 0.0003 0.0001 0.0007 0.0018 Full cubeful rollout with var.redn. 46656 games, Mersenne Twister dice gen. with seed 1015755968 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] • 2 R 24/18 13/9 +0.0086 ( -0.0000)
0.5027 0.1359 0.0065 - 0.4973 0.1366 0.0060 +0.0051 +0.0086 0.0003 0.0003 0.0001 - 0.0003 0.0003 0.0001 0.0008 0.0020 Full cubeful rollout with var.redn. 46656 games, Mersenne Twister dice gen. with seed 1015755968 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 3 R 24/14 +0.0083 ( -0.0003)
0.5058 0.1178 0.0051 - 0.4942 0.1293 0.0048 +0.0004 +0.0083 0.0003 0.0003 0.0001 - 0.0003 0.0003 0.0001 0.0007 0.0019 Full cubeful rollout with var.redn. 46656 games, Mersenne Twister dice gen. with seed 1015755968 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
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