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Rollout

Posted By: Stick
Date: Friday, 12 December 2008, at 7:17 a.m.

In Response To: 42P-65R-62S-42? (Stick)

After an opening 62S it's correct to hit with a 42 reply by about .02, which I happened to know. The question should be what has changed from that position then?

I always start with the race in these positions, whether or not it's the overriding factor doesn't matter, it's the most tangible. So instead of being down 2 pips & not on roll as I would be after 62S-42P I would instead be up 3 pips though still not on roll if I decided to play 42P in this scenario.

The next thing I moved on to here was board strength. Again, 62S-42? we have equal boards, in the position below I'm outboarded. Another ding against the hitting play.

We need to note a couple of other things, mainly having a back checker escaped is usually a good thing (and having him sending back is usually not) and how my opponent's rolls play. A few of his sixes are duplicated (61 63 64) and there's no sense of urgency that should move me towards hitting when I have a very constructive play otherwise. Lastly, even though I have a massive stack on my midpoint now it doesn't override all the other factors mentioned.

OtB I made the 4pt & thought it was clear. (we discussed it on the spot)

user153


1O ' '2X '4X '2X ' '1X6O

1X ' ' ' '5O1X3O ' ' '4X

gnubg156

Position ID: mGfkQSDgc/ADIA Match ID: cAkRAAAAAAAA

# Ply Move Equity
1 R 8/4 6/4 -0.2124
0.45190.09720.0038-0.54810.14110.0039 -0.1401 -0.2124
0.00150.00140.0002-0.00150.00170.0004 0.0036 0.0091
Full cubeful rollout with var.redn.
1198 games, Mersenne Twister dice gen. with seed 806052030 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 13/7* -0.2458 ( -0.0334)
0.44910.10830.0055-0.55090.16750.0067 -0.1621 -0.2458
0.00170.00150.0004-0.00170.00190.0004 0.0042 0.0107
Full cubeful rollout with var.redn.
1198 games, Mersenne Twister dice gen. with seed 806052030 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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