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Rollout

Posted By: Caryl Stephanson
Date: Friday, 19 December 2008, at 9:30 p.m.

In Response To: My conundrum (and first test of Tara's board) (Caryl Stephanson)

I chose to rollout the first three choices. In moving I chose the second best with the idea that less blots was a better option and keeping the 8 also better. Apparently not! And also apparently, judging by the posts made as well as the lack thereof, I was the only one who thought that.

Hopefully I did this correctly and if I didn't, someone PLEASE email me and let me know what setting I have wrong?

1. Rollout bar/21 8/4(3) MWC: 0.2099

0.361 0.059 0.002 - 0.639 0.278 0.021 CL 0.2099 CF +0.2099

[0.003 0.002 0.000 - 0.003 0.006 0.002 CL 0.0015 CF 0.0015]

Truncated cubeful rollout (depth 11) with var.redn.

143 games, Mersenne Twister dice gen. with seed 812047600 and quasi-random dice

Stop when best play is enough JSDs ahead: limit 1.96 (min. 144 games)

Play: world class 2-ply cubeful prune [world class]

keep the first 0 0-ply moves and up to 8 more moves within equity 0.16

Skip pruning for 1-ply moves.

Cube: 2-ply cubeful prune [world class]

2. Rollout bar/21 15/7 8/4 MWC: 0.1985 (-0.0114)

0.345 0.052 0.002 - 0.655 0.276 0.013 CL 0.1985 CF +0.1985

[0.002 0.001 0.000 - 0.002 0.004 0.001 CL 0.0008 CF 0.0008]

Truncated cubeful rollout (depth 11) with var.redn.

502 games, Mersenne Twister dice gen. with seed 812047600 and quasi-random dice

Stop when std.errs. are small enough: ratio 0.1 (min. 360 games)

Play: world class 2-ply cubeful prune [world class]

keep the first 0 0-ply moves and up to 8 more moves within equity 0.16

Skip pruning for 1-ply moves.

Cube: 2-ply cubeful prune [world class]

3. Rollout bar/21 16/4 MWC: 0.1982 (-0.0117)

0.348 0.049 0.001 - 0.652 0.281 0.013 CL 0.1982 CF +0.1982

[0.003 0.002 0.000 - 0.003 0.006 0.002 CL 0.0016 CF 0.0016]

Truncated cubeful rollout (depth 11) with var.redn.

143 games, Mersenne Twister dice gen. with seed 812047600 and quasi-random dice

Stop when best play is enough JSDs ahead: limit 1.96 (min. 144 games)

Play: world class 2-ply cubeful prune [world class]

keep the first 0 0-ply moves and up to 8 more moves within equity 0.16

Skip pruning for 1-ply moves.

Cube: 2-ply cubeful prune [world class]

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