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BGonline.org Forums
OLM Monday Jan. 5th
Posted By: Jason Lee In Response To: OLM Monday Jan. 5th (Stick)
Date: Monday, 5 January 2009, at 4:52 a.m.
I was quite literally just coming to post to ask if these were coming back!
I'm going to participate in these more in 2009, even at the risk of running into the so-called elitism. I'm a decent BG player, but I've got big fat gaping holes in my game, and I make whoppers too often to be at an expert level. I'll need to get my hand slapped a bit in order to really learn something. I would really like to hear some criticism of the stuff I write, particularly in terms of prioritizing concepts.
On to the problem. 20* is a must. After that, I will only really consider 16, 6, and 2* for the four. I'll reject 6 as being too stodgy.
2* has obvious benefits -- two in the air is always nice, but we haven't got a board, so that benefit is limited. Plus, by hitting loose on the 2 point, we start a lousy point (since it's the 2 point and since we already own the 8 point).
16 has the benefit of being less blotty, starts escaping in a position where we're going to be ahead by 29 pips. It also introduces better communication (16 links up with 10).
I have talked myself into b/20*/16.
JLee
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