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OTB and rollout etc

Posted By: neilkaz
Date: Sunday, 25 January 2009, at 4:03 p.m.

In Response To: MCG vs Neil...recube action ? (neilkaz)

OTB Matt thought a bit and me, being ahead 12 pips and with Matt having a dead checker couldn't pass. My assessment of the position was that it was a good recube at an even score, but with Matt leading 3-1, technically it might be a bit better to wait. I would've wait one turn and then cubed any sequence in which my opp danced. Had Matt waited and rolled anything except a small number I'd have passed if I danced again. That assessment should have lead me to see that he had a good cube, but when playing and presented with a 4 cube my task is only to evaluate if I should take it, which I felt certain I should.

After taking, I danced 5 times including missing a 14 number shot from the roof after Matt rolled a horrid blotting set of 5's, but later my funeral procession stopped as I came back from 7-1 to win with a back game at DMP. The rollout shows that my chances were a bit less than I expected and that GNU was clearly wrong with it's evaluation that didn't care for Matt's fine recube.

The score (after 3 games) is: Neil Kazaross 1, Matt Cohn-Geier 3 (match to 11 points)

Move number 38: Matt Cohn-Geier on roll, cube decision?


3X2X '3X4X2X '1O1O '1O '

3O2O '3O2O2O ' ' ' ' ' '

Pip counts: Neil Kazaross 76, Matt Cohn-Geier 88
Position ID: N/cGAEA3twFSAA Match ID: UQlgARAAGAAA

• Matt Cohn-Geier doubles

Cube decision
Rollout cubeless equity +0.5443(Money: +0.5467)
Cubeful equities:
1.Double, take +0.9637
2.Double, pass +1.0000 +0.0363
3.No double +0.8871 -0.0766
Proper cube action:Redouble, take
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Player Matt Cohn-Geier owns 2-cube0.77470.01450.0002-0.22530.01710.0003 +0.5443 +0.8871
Standard error0.00060.00030.0000-0.00060.00050.0001 0.0012 0.0031
Player Neil Kazaross owns 4-cube0.78970.01220.0003-0.21030.01680.0004 +1.1491 +0.9637
Standard error0.00070.00040.0001-0.00070.00060.0001 0.0031 0.0038
Full cubeful rollout with var.redn.
1849 games, Mersenne Twister dice gen. with seed 810617536 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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