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BGonline.org Forums
Rollout teachs GNU how to use checkers effectively
Posted By: neilkaz In Response To: 2 ply/3 ply/4ply (Stick)
Date: Friday, 30 January 2009, at 8:59 p.m.
Just a short rollout prob is enuf.
The score (after 0 games) is: gnubg 0, ntk 0 (match to 7 points)
Move number 4: ntk to play 36
gnubg 134
ntk 181 Position ID: Gs/gYQDYDuCYIQ Match ID: cIn5AAAAAAAA
# Ply Move Equity 1 R 15/9 6/3 -0.1063
0.4746 0.1339 0.0058 - 0.5254 0.1746 0.0089 -0.0968 -0.1063 0.0037 0.0032 0.0008 - 0.0037 0.0037 0.0011 0.0097 0.0224 Full cubeful rollout with var.redn. 436 games, Mersenne Twister dice gen. with seed 816058301 and quasi-random dice Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 2 R 15/6 -0.1685 ( -0.0622)
0.4537 0.1212 0.0049 - 0.5463 0.1477 0.0046 -0.1205 -0.1685 0.0032 0.0029 0.0011 - 0.0032 0.0037 0.0005 0.0082 0.0171 Full cubeful rollout with var.redn. 436 games, Mersenne Twister dice gen. with seed 816058301 and quasi-random dice Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 3 2 24/21 15/9 -0.2123 ( -0.1060) 0.4429 0.1147 0.0034 - 0.5571 0.1477 0.0034
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