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$ Rollout

Posted By: Stick
Date: Friday, 6 February 2009, at 6:18 a.m.

In Response To: OLM Thurs. Feb. 5th (Stick)

Clearly needs extended but not at the moment of my things to do. Gives you an idea that you aren't too horribly wrong with one play or the other.

gnubg160


1O1O ' ' '5X '3X1X1X '4O

2X ' ' ' '5O '4O ' ' '3X

user161

Position ID: 4HPFATDg8+ABKA Match ID: cIkRAAAAAAAA

# Ply Move Equity
1 R 23/16* +0.2218
0.55140.16610.0108-0.44860.12670.0043 +0.1488 +0.2218
0.00180.00200.0009-0.00180.00170.0004 0.0045 0.0122
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 816502316 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 24/20 23/20 +0.2172 ( -0.0047)
0.54690.13060.0048-0.45310.07710.0031 +0.1490 +0.2172
0.00150.00180.0003-0.00150.00150.0004 0.0038 0.0095
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 816502316 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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