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rollout

Posted By: aoleg1
Date: Wednesday, 11 February 2009, at 1:58 p.m.

In Response To: an ugly position (neilkaz)

# Ply Move Equity
1 R 6/4*/1* -0,138
0,4680,1480,016-0,5320,1680,009 -0,084 -0,141
0,0020,0020,002-0,0020,0020,001 0,006 0,014
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 816323466 and quasi-random dice
Play: ñóïåð 2-ply cubeful prune [ìèðîâîãî êëàññà]
keep the first 0 0-ply moves and up to 16 more moves within equity 0,32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [ìèðîâîãî êëàññà]
2 R 6/3*/1* -0,148 ( -0,010)
0,4680,1400,013-0,5320,1670,008 -0,090 -0,151
0,0020,0020,002-0,0020,0020,001 0,005 0,012
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 816323466 and quasi-random dice
Play: ñóïåð 2-ply cubeful prune [ìèðîâîãî êëàññà]
keep the first 0 0-ply moves and up to 16 more moves within equity 0,32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [ìèðîâîãî êëàññà]
3 R 6/4* 6/3* -0,163 ( -0,024)
0,4670,1600,024-0,5330,1860,014 -0,099 -0,166
0,0020,0030,003-0,0020,0020,001 0,007 0,016
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 816323466 and quasi-random dice
Play: ñóïåð 2-ply cubeful prune [ìèðîâîãî êëàññà]
keep the first 0 0-ply moves and up to 16 more moves within equity 0,32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [ìèðîâîãî êëàññà]
4 R 16/11 -0,292 ( -0,154)
0,4390,1230,014-0,5610,1770,008 -0,192 -0,295
0,0020,0020,002-0,0020,0020,001 0,007 0,016
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 816323466 and quasi-random dice
Play: ñóïåð 2-ply cubeful prune [ìèðîâîãî êëàññà]
keep the first 0 0-ply moves and up to 16 more moves within equity 0,32
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [ìèðîâîãî êëàññà]

But I like 6/4* 6/3*. It seems that 6/4*/1* is too commital to race (if a blot on 1st point is not hitted back). 3 and 4 points are better places for those checkers than 6 and 1!

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