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Rollout and coupons for Whopper combos
Posted By: neilkaz In Response To: Who's going to BK? Neil ? Snowie? GNU? ..perhaps you? (neilkaz)
Date: Sunday, 1 March 2009, at 4:51 p.m.
So far it looks like only Richard and Snowie are going to BK and they each will need to diet for a month after eating the required megameal. OTB I was quite sure that I had to wait a roll since I hate life here if I don't roll a 6. In reality 6/dance is a decent but not crushing market loss, and unless I toss boxes, I can't lose my market by tons. A 6 followed by the opp entering results in an easy take, but a great time to turn the cube vs any opp ntoing some will wimp and pass. The rollout shows that cubing now is clearly a beaver ! I posted this bcuz I was stunned that Snowie felt my decision to roll was wrong by .160 !! GNU gets the right decision at least. If I crash my board here I am often in bad trouble and I can get another blot hit or am subject to various squeezes off the anchor even though a 3rd checker may still be there.
The score (after 0 games) is: Lions_Gord 0, neilkaz 0 (match to 7 points)
Move number 3: neilkaz on roll, cube decision?
Pip counts: Lions_Gord 144, neilkaz 107
Position ID: mNs2AGDb7AKAAw Match ID: cAngAAAAAAAA
Cube decision Rollout cubeless equity +0.1271 (Money: +0.1219) Cubeful equities: 1. No double -0.0013 2. Double, pass +1.0000 +1.0013 3. Double, take -0.3368 -0.3355 Proper cube action: No double, take (25.1%) Rollout details
Win W g W bg Lose L g L bg Cubeless Cubeful Centered 1-cube 0.4856 0.2563 0.0032 - 0.5144 0.1059 0.0030 +0.1271 -0.0013 Standard error 0.0033 0.0029 0.0005 - 0.0033 0.0028 0.0004 0.0094 0.0201 Player Lions_Gord owns 2-cube 0.4760 0.2576 0.0019 - 0.5240 0.1127 0.0068 +0.2133 -0.3368 Standard error 0.0038 0.0043 0.0006 - 0.0038 0.0031 0.0022 0.0218 0.0316 Full cubeful rollout with var.redn. 519 games, Mersenne Twister dice gen. with seed 813954140 and quasi-random dice Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
The score (after 0 games) is: Opp 0, neilkaz 0 (match to 7 points)
Move number 7: neilkaz on roll, cube decision?
Pip counts: Opp 140, neilkaz 99
Position ID: mNs2AELb7IIAAw Match ID: cAngAAAAAAAA
• neilkaz doubles
Cube decision Rollout cubeless equity +0.5651 (Money: +0.5524) Cubeful equities: 1. Double, take +0.6991 2. Double, pass +1.0000 +0.3009 3. No double +0.5863 -0.1127 Proper cube action: Double, take Rollout details
Win W g W bg Lose L g L bg Cubeless Cubeful Centered 1-cube 0.6134 0.3921 0.0052 - 0.3866 0.0689 0.0029 +0.5651 +0.5863 Standard error 0.0014 0.0021 0.0005 - 0.0014 0.0012 0.0006 0.0046 0.0111 Player Opp owns 2-cube 0.6011 0.3920 0.0039 - 0.3989 0.0731 0.0049 +1.0973 +0.6991 Standard error 0.0018 0.0027 0.0007 - 0.0018 0.0014 0.0012 0.0122 0.0160 Full cubeful rollout with var.redn. 1734 games, Mersenne Twister dice gen. with seed 813933222 and quasi-random dice Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
The score (after 0 games) is: Opp 0, neilkaz 0 (match to 7 points)
Move number 3: neilkaz on roll, cube decision?
Pip counts: Opp 144, neilkaz 99
Position ID: mNs2AGDb7IIAAw Match ID: cAngAAAAAAAA
• neilkaz doubles
Cube decision Rollout cubeless equity +0.7892 (Money: +0.7720) Cubeful equities: 1. Double, pass +1.0000 2. Double, take +1.1480 +0.1480 3. No double +0.8794 -0.1206 Proper cube action: Double, pass Rollout details
Win W g W bg Lose L g L bg Cubeless Cubeful Centered 1-cube 0.6752 0.4705 0.0049 - 0.3248 0.0527 0.0011 +0.7892 +0.8794 Standard error 0.0012 0.0017 0.0002 - 0.0012 0.0009 0.0002 0.0040 0.0089 Player Opp owns 2-cube 0.6533 0.4616 0.0031 - 0.3467 0.0594 0.0030 +1.4967 +1.1480 Standard error 0.0018 0.0025 0.0003 - 0.0018 0.0013 0.0011 0.0118 0.0156 Full cubeful rollout with var.redn. 1598 games, Mersenne Twister dice gen. with seed 813719413 and quasi-random dice Play: world class 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
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