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Advanced Backgammon part 22B

Posted By: Stick
Date: Wednesday, 18 March 2009, at 2:34 p.m.

In Response To: Advanced Backgammon part 22B (Matt Cohn-Geier)

  • 214 - Making the ace point leaves the least amount of shots (7), puts the opponent in the air where you may get lucky and he stays for a turn or two and you can continue the attack and tries to drive him forward if nothing else so you can play behind him. 7/1* 3/1.

  • 215 - It's too tough to bring the position home after making the 4pt if your opponent simply enters. Making the 4pt also leaves more immediate shots (6) compared to making the bar point (5) which greatly facilitates the ride home. 14/7.

  • 216 - Whatever, 13/10(2) + w/e. It rarely matters, you're cashing next roll. I'd played 8/5 with at least one of them and then either 8/5 or 6/3 with the last one.

Stick

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