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Rollout

Posted By: Stick
Date: Wednesday, 25 March 2009, at 12:39 p.m.

In Response To: Next! (Stick)

Mildly surprising for most I'm sure. With 4 or more of your opponent's checkers on the bar you don't pre-clear due to the extra bgs you win. With less however, and the gammon in the bag as it is here, clearing is best.

gnubg177


 ' ' '2X '3X '3X ' ' ' '

2O2O3O2O2O2O1O '1O ' '4X

user61

Position ID: mHPwAHDbbUsAAA Match ID: QYkEAAAAAAAA

# Ply Move Equity
1 R 6/4(2) +1.9475
0.98370.96280.0249-0.01630.00010.0000 +1.9550 +1.9475
0.00070.00140.0008-0.00070.00000.0000 0.0026 0.0030
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 820436261 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 9/5 +1.9370 ( -0.0105)
0.97560.95720.0407-0.02440.00000.0000 +1.9492 +1.9370
0.00070.00130.0012-0.00070.00000.0000 0.0027 0.0032
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 820436261 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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