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Time to talk about time settings

Posted By: Bob Koca
Date: Friday, 27 March 2009, at 4:40 p.m.

In Response To: Time to talk about time settings (Chuck Bower)

Or make a way that either player could ensure it is random. This could be done by each player having his own list of random numbers with each being a number from 1 - 6. They could be done with an algorithm or just done by rolling actaul dice and recording the results. When a player pushes the button for a die roll it takes the next number from each person's list and does the calculation (X + Y) mod 6. No matter what the other person has chosen for his list the other player could make the results random by having his own list be random.

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