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A better Rollout?

Posted By: Neil Robins
Date: Tuesday, 7 April 2009, at 10:38 a.m.

In Response To: Rollouts (Stick)

The score (after 0 games) is: Player 0 9, Player 1 6 (match to 11 points)

Move number 3: Player 1 to play 14

Player 060


 '2O '2X3X2X ' ' ' '1O '

2O2O2O2O2O2O ' ' ' ' ' '

Player 1102

Position ID: 2A0AgLZtAwQwAA Match ID: cIlwAZAAMAAA

• Player 1 moves 23/18

Cube decision
Rollout cubeless equity +0.611(Money: +0.610)
Cubeful equities:
1.No double +0.844
2.Double, pass +1.000 +0.156
3.Double, take +0.824 -0.021
Proper cube action:No double, take (11.7%)
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Centered 1-cube0.8140.0000.000-0.1860.0170.002 +0.611 +0.844
Standard error0.0010.0000.000-0.0010.0010.000 0.002 0.004
Player Player 0 owns 2-cube0.7820.0000.000-0.2180.0220.004 +0.824 +0.824
Standard error0.0010.0000.000-0.0010.0010.001 0.006 0.006
Full cubeful rollout with var.redn.
4562 games, Mersenne Twister dice gen. with seed 821468776 and quasi-random dice
Stop when best play is enough JSDs ahead: limit 3.1 (min. 217 games)
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.12
Skip pruning for 1-ply moves.
Cube: 3-ply cubeful prune [grandmaster]

# Ply Move Equity
1 4 23/18 +1.000
0.867 0.000 0.000 - 0.133 0.006 0.000

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