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BGonline.org Forums
Longer GNU 2 ply rollout
Posted By: neilkaz In Response To: Fight the back game (Jason Lee)
Date: Tuesday, 7 April 2009, at 2:34 p.m.
I'm not completely convinced here and would have to look at some variations after each play to see if GNU is playing OK.
The score (after 0 games) is: gnubg 0, ntk 2 (match to 7 points)
Move number 4: ntk to play 26
gnubg 209
ntk 140 Position ID: Qi48gDbYrokBQQ Match ID: cAn5AAAAEAAA
# Ply Move Equity 1 R bar/19* 5/3* +0.9689
0.6535 0.4926 0.1980 - 0.3465 0.0382 0.0006 +0.9689 0.0079 0.0086 0.0093 - 0.0079 0.0021 0.0013 0.0310 Full cubeless rollout (trunc. at one-sided bearoff) with var.redn. 2614 games, Mersenne Twister dice gen. with seed 88737747 and quasi-random dice Play: 2-ply cubeless prune keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune 2 R bar/19* 13/11 +0.8934 ( -0.0754)
0.6195 0.4740 0.1946 - 0.3805 0.0240 0.0008 +0.8934 0.0075 0.0085 0.0090 - 0.0075 0.0016 0.0030 0.0299 Full cubeless rollout (trunc. at one-sided bearoff) with var.redn. 2614 games, Mersenne Twister dice gen. with seed 88737747 and quasi-random dice Play: 2-ply cubeless prune keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune 3 R bar/23* 13/7 +0.8916 ( -0.0773)
0.6224 0.4656 0.1947 - 0.3776 0.0234 0.0010 +0.8916 0.0074 0.0080 0.0083 - 0.0074 0.0014 0.0005 0.0279 Full cubeless rollout (trunc. at one-sided bearoff) with var.redn. 2611 games, Mersenne Twister dice gen. with seed 88737747 and quasi-random dice Play: 2-ply cubeless prune keep the first 0 0-ply moves and up to 8 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune
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