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Rollout

Posted By: Stick
Date: Thursday, 23 April 2009, at 7:10 a.m.

In Response To: Neil Conso Cube #2 (Stick)

Neil cubed here and I decided as disjointed and lacking timing as my game was, I had enough to take. Neil has immediate crushers like 55, 53, 11 even 31. Any 6 is good for him and anything else plays fine. I'm under pressure to do something quickly, escape a checker or be forced to attack the checker in my inner board if my dice don't let me run.

I ended up getting a lot of play out of this game and a couple immediate decisions Neil tossed me small niblets of equity back, like .04s, but that's not enough to make up for this monster pass I had.

The score (after 0 games) is: gnubg 0, user 0 (match to 11 points)

Move number 3: gnubg on roll, cube decision?

gnubg138


 '2O2O2X2X2X2X '2X '1X '

 '1X '2O3O3O3O '1X ' '2X

user152

Position ID: 2N0BABvYNpMREA Match ID: MAFgAQAAAAAA

Cube decision
Rollout cubeless equity +0.6752(Money: +0.6717)
Cubeful equities:
1.Double, pass +1.0000
2.Double, take +1.2109 +0.2109
3.No double +0.9579 -0.0421
Proper cube action:Double, pass
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Centered 1-cube0.75240.22340.0084-0.24760.06330.0016 +0.6752 +0.9579
Standard error0.00360.00440.0009-0.00360.00240.0009 0.0089 0.0227
Player user owns 2-cube0.75570.22990.0104-0.24430.06480.0022 +1.3826 +1.2109
Standard error0.00480.00570.0012-0.00480.00290.0006 0.0240 0.0350
Full cubeful rollout with var.redn.
216 games, Mersenne Twister dice gen. with seed 818110907 and quasi-random dice
Play: 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 12 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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