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BGonline.org Forums
Rollout
Posted By: Stick In Response To: Vegas 61 to Play (Stick)
Date: Friday, 24 April 2009, at 8:26 a.m.
I'm a bit disappointed but I knew it would happen. Posting problems like this the QF forces almost everyone in to the right play but had it come up OtB I doubt it would have went the same way. It was much more interesting at the tourney in Vegas where the play was made OtB and then before seeing the analysis or rollout I had to show it to approx. 10 people before I had 1 person agree with me that hitting was correct. I think O'Hagan was the first to break the mould by being in the hitting camp.
There were many upper level open players who made the stodge play submitting to their slow death. The bot also correctly doubles after the hitting play and holds off after the point making play in case anyone wanted to double check.
The score (after 0 games) is: gnubg 8, user 9 (match to 15 points)
gnubg 164
user 116 Position ID: 4NunAQCoc8UAJg Match ID: MIH4AYAASAAA
# Ply Move Equity 1 R 22/15* -0.4104
0.4226 0.0852 0.0093 - 0.5774 0.3119 0.0481 -0.4136 -0.4104 0.0034 0.0021 0.0021 - 0.0034 0.0044 0.0052 0.0107 0.0312 Full cubeful rollout with var.redn. 930 games, Mersenne Twister dice gen. with seed 818684542 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] • 2 R 10/4 6/5 -0.8178 ( -0.4074)
0.3073 0.0472 0.0016 - 0.6927 0.1404 0.0029 -0.4850 -0.8178 0.0017 0.0011 0.0003 - 0.0017 0.0022 0.0004 0.0038 0.0102 Full cubeful rollout with var.redn. 930 games, Mersenne Twister dice gen. with seed 818684542 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
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