| |
BGonline.org Forums
Rollouts
Posted By: Stick In Response To: Riles v. Stick - Game #3 - 31 (Stick)
Date: Wednesday, 13 May 2009, at 12:49 p.m.
I forgot to post my cube decision before this roll so it's included below also. There is no way I'm not cubing this even with my modest lead, I've seen ppl drop much worse and I felt it was a technical cube anyway.
The score (after 2 games) is: Stick_Rice 4, Bill_Riles 0 (match to 11 points)
Move number 8: Stick_Rice on roll, cube decision?
Stick_Rice 146
Bill_Riles 166 Position ID: xOvgADGwT8UBAw Match ID: MAFgAUAAAAAA
• Stick_Rice doubles
Cube decision Rollout cubeless equity +0.5727 (Money: +0.5998) Cubeful equities: 1. No double +0.7278 2. Double, pass +1.0000 +0.2722 3. Double, take +0.7025 -0.0253 Proper cube action: No double, take (8.5%) Rollout details
Win W g W bg Lose L g L bg Cubeless Cubeful Centered 1-cube 0.6795 0.2741 0.0307 - 0.3205 0.0616 0.0024 +0.5727 +0.7278 Standard error 0.0015 0.0020 0.0015 - 0.0015 0.0009 0.0002 0.0042 0.0102 Player Bill_Riles owns 2-cube 0.6786 0.2775 0.0365 - 0.3214 0.0586 0.0028 +1.0948 +0.7025 Standard error 0.0020 0.0026 0.0022 - 0.0020 0.0011 0.0002 0.0112 0.0160 Full cubeful rollout with var.redn. 1836 games, Mersenne Twister dice gen. with seed 818520495 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
GNU is still unsure of what to play only that hitting is overextending even with the shape of my opponent's offensive position and my advanced anchor. I am up a mile in the race, I can bring this home quietly if all else fails. I still prefer making the bar point with Bill having two men on my ace point. Added bonus, the small duplication of 3s & 5s.
The score (after 2 games) is: Stick_Rice 4, Bill_Riles 0 (match to 11 points)
Stick_Rice 146
Bill_Riles 166 Position ID: xOvgADGwT8UBAw Match ID: EYFlAUAAAAAA
# Ply Move Equity 1 R 13/10 9/8 +0.1841
0.6475 0.2061 0.0175 - 0.3525 0.0688 0.0029 +0.3963 +0.1841 0.0019 0.0028 0.0013 - 0.0019 0.0013 0.0003 0.0047 0.0072 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 818520495 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] • 2 R 10/7 8/7 +0.1824 ( -0.0017)
0.6404 0.2097 0.0182 - 0.3596 0.0648 0.0021 +0.3901 +0.1824 0.0021 0.0028 0.0017 - 0.0021 0.0014 0.0003 0.0057 0.0084 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 818520495 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 3 R 8/4* +0.0883 ( -0.0958)
0.6172 0.2383 0.0242 - 0.3828 0.0804 0.0032 +0.3488 +0.0883 0.0066 0.0072 0.0037 - 0.0066 0.0037 0.0008 0.0164 0.0254 Full cubeful rollout with var.redn. 216 games, Mersenne Twister dice gen. with seed 818520495 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 12 more moves within equity 0.16 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class]
| |
BGonline.org Forums is maintained by Stick with WebBBS 5.12.