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Rollout at 0-0

Posted By: neilkaz
Date: Wednesday, 13 May 2009, at 5:51 p.m.

In Response To: Long rollout (neilkaz)

What a difference 1 little point can make in a short match when there's a 4 cube.

The score (after 0 games) is: Opp 0, ntk 0 (match to 7 points)

Move number 5: Opp on roll, cube decision?

Opp124


 '2X1X3X2X2X2X ' ' ' ' '

2O3X6O2O2O2O ' ' ' ' ' '

ntk75

Position ID: 89sGAEDWbQMAHA Match ID: AQHgAAAAAAAA

• Opp doubles

Cube decision
Rollout cubeless equity +0.3966(Money: +0.3866)
Cubeful equities:
1.Double, take +0.7928
2.Double, pass +1.0000 +0.2072
3.No double +0.6633 -0.1294
Proper cube action:Redouble, take
Rollout details
WinW gW bg LoseL gL bgCubelessCubeful
Player Opp owns 2-cube0.69050.11100.0047-0.30950.10550.0047 +0.3966 +0.6633
Standard error0.00160.00210.0010-0.00160.00360.0010 0.0045 0.0063
Player ntk owns 4-cube0.71450.12370.0150-0.28550.12470.0227 +0.9786 +0.7928
Standard error0.00190.00320.0026-0.00190.00550.0037 0.0116 0.0126
Full cubeful rollout with var.redn.
729 games, Mersenne Twister dice gen. with seed 858249311 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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