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31/54D/44

Posted By: Bob Koca
Date: Thursday, 4 June 2009, at 4:44 p.m.

In Response To: 31/54D/44 (Christian Munk-Christensen)

"I particularly liked another pause of his. The one when he fanned and in stead of instantly hitting the clock, he used his 12 seconds to ponder the coming cube action"

This reminds me of a similar ploy. Let's see you are 2 away 2 away holding a 2 cube and want to get a pipcount. On your turn, take the 12 seconds buffer to do the count and then double which resets the clock. The latest ABT rules make this illegal but I believe it was technically o.k. previously.

"5.6 DEAD CUBE. When the cube level is high enough to ensure that the match will end with the current game, that game shall be played to conclusion at the present cube level."

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