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Prime vs. slime

Posted By: Sam Pottle
Date: Thursday, 25 June 2009, at 3:42 p.m.

In Response To: Prime vs. slime (Sam Pottle)

So, I panicked here. After a long look, I concluded that I would be getting the cube next turn, so I should pretend it was already DMP. I underestimated the strength of my position, and decided that I had to try to close the five point with 10/6 8/5. This turns out to be the worst way to try for the five point.

The safe 8/4 6/3 is best, burying two checkers but keeping all the blocking points, and very importantly leaving no blots. This wasn't really on my radar; my alternative play was 10/3, and this was also the consensus play in the discussion afterward. Surprisingly, 10/3 is actually worse than the play I made! It exposes a second blot and unblocks White's 9's without trying for the five point.

One tactical issue is that having a spare on the six point is less useful than usual, because I already have a compelling use for an ace on the other side of the board.

In the actual game, my opponent didn't redouble, rolled a 4, and gammoned me for the match on a 2 cube. It turns out I was right that White should double after any of my plays; scant consolation.

The score is: hiro 2, pottle 2 (match to 5 points)

gnubg113


1O '3X2X3X2X3X ' ' ' ' '

2X2O2O2O '3O '3O '2O ' '

pottle104

Position ID: 3G4HADC2OWcAIA Match ID: QQmuACAAEAAA

# Ply Move Equity
1 R 8/4 6/3 -0.647
0.3380.1000.014-0.6620.1600.011 -0.338 -0.647
0.0010.0030.002-0.0010.0050.002 0.003 0.005
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 856902228 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
2 R 8/5 6/2 -0.736 ( -0.089)
0.3160.1140.018-0.6840.2720.019 -0.369 -0.736
0.0020.0050.002-0.0020.0070.003 0.003 0.007
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 856902228 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
3 R 8/5 8/4 -0.779 ( -0.132)
0.3050.1170.017-0.6950.3010.033 -0.391 -0.779
0.0020.0050.002-0.0020.0070.003 0.004 0.007
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 856902228 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
4 R 10/6 8/5 -0.824 ( -0.177)
0.2930.1060.015-0.7070.3070.029 -0.413 -0.824
0.0020.0050.002-0.0020.0070.004 0.003 0.006
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 856902228 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]
5 R 10/3 -0.844 ( -0.197)
0.2880.1050.014-0.7120.2160.010 -0.423 -0.844
0.0020.0060.002-0.0020.0070.002 0.003 0.006
Full cubeful rollout with var.redn.
1296 games, Mersenne Twister dice gen. with seed 856902228 and quasi-random dice
Play: world class 2-ply cubeful prune [world class]
keep the first 0 0-ply moves and up to 8 more moves within equity 0.16
Skip pruning for 1-ply moves.
Cube: 2-ply cubeful prune [world class]

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