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Awkward Clock Situation

Posted By: Bill Riles
Date: Monday, 6 July 2009, at 7:40 p.m.

In Response To: Awkward Clock Situation (Bill Riles)

My initial reaction upon some reflection is that perhaps if either player has expended more than half of the original settings (the 'wrong' settings) then the original settings should be deemed binding. Conversely, if the error is discovered prior to either party expending more than half of the original settings time adjustments can be made. This would certainly work if there were too little original time. If the original time were too great it might be best to just live with it.

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