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BGonline.org Forums
GG/GS Practice #3 ROLLOUT
Posted By: Jason Lee In Response To: GG/GS Practice #3 (Jason Lee)
Date: Monday, 3 August 2009, at 5:17 a.m.
# Ply Move Equity 1 R 8/3 6/3 +0.655
0.627 0.201 0.012 - 0.373 0.093 0.010 +0.655 +0.655 0.002 0.002 0.002 - 0.002 0.005 0.002 0.005 0.005 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 860598818 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 20 more moves within equity 0.44 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] • 2 R 13/5 +0.549 ( -0.106)
0.644 0.131 0.003 - 0.356 0.083 0.005 +0.549 +0.549 0.002 0.002 0.001 - 0.002 0.005 0.001 0.004 0.004 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 860598818 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 20 more moves within equity 0.44 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] 3 R 13/10 6/1* +0.521 ( -0.134)
0.570 0.190 0.008 - 0.430 0.143 0.022 +0.521 +0.521 0.002 0.002 0.003 - 0.002 0.006 0.003 0.005 0.005 Full cubeful rollout with var.redn. 1296 games, Mersenne Twister dice gen. with seed 861370452 and quasi-random dice Play: 2-ply cubeful prune [world class] keep the first 0 0-ply moves and up to 20 more moves within equity 0.44 Skip pruning for 1-ply moves. Cube: 2-ply cubeful prune [world class] OTB, I didn't give this a lot of thought. How could volunteering 11 shots against a four point board be right, let alone be a wipeout? I played 13/5, and GNU whacked me up side the head for it.
I also didn't consider 13/10 6/1* -- after reading some of the comments, I had to add it to the rollout queue. It's wrong too, apparently, but I can't criticize...
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